Details Master in Digital and Computational Archaeology
ECTS 90
Description Digital and Computational Archaeology is concerned with the development and application of digital technologies and computational methods in archaeology. The Master of Arts in Digital and Computational Archaeology is designed to equip archaeology graduates with practical, theoretical and critical skills in a variety of established and emerging digital technologies, and support a career in academia, cultural resource management, museums as well as public and private cultural heritage organisations. Students of this programme will develop skills in Data Science, Web technologies, data modelling and database design, 2D and 3D digital documentation, GIS, spatial analysis, statistics, programming and computational modelling. They will also be offered the opportunity to use the facilities of the Cologne Digital Archaeology Laboratory (CoDArchLab), which is equipped with teaching, research and study spaces, numerous workstations, a variety of commercial and open source software programs, as well as specialised computational imaging equipment.
FEES The University of Cologne does not charge any tuition fees. Each semester, all enrolled students of the University of Cologne have to pay a social fee (""Semesterbeitrag""). The social fee is freshly calculated each semester and consists of a social contribution fee for the ""Kölner Studierendenwerk"" (KSTW) as well as for the General Students´ Commitee (""AStA""). Additionally, it finances university sports and the semester ticket (use of public transport in the Federal State of North Rhine-Westphalia). Please find the current amount of the social fee contribution in this overview (only in German).
Erasmus The programme accepts Erasmus students after prior contact with the programme co-ordinator.
Language English
Collaborations/Disciplines Collaboration with the Institute of Digital Humanities (Cologne).
Joint Master No
Online/Offline/Hybrid Offline